Unity is quite easy to use if you’ve ever programmed before. It is a complex and powerful game design package that offers well-supported and high performance VR viewing modes with the HTC Vive. Unity has a similar third-party tool named Playmaker that’s quite popular, that can provide you a substantial head start without the intricacy of mastering code, But I always personally suggest coding not a visual editor unless you’re not programmer. As it adopts more and more VR-specific features, some of the code in this example may become redundant, but there’s no time like the present.
Players are intended to die several times, yet to use each death for a learning experience. Bear in mind that a few of your players could be elderly or visually impaired! They will break a sweat while playing, but this style of gaming may be the first step in turning gamers into super-human athletes. For instance, when the player sees a gun, they’d expect the gun to be pointing in the correct direction once theyve picked this up.
You can procure the controller’s tracking states very similar to the HMD’s tracking state. Be certain to look about and use a minumum of one controller to see whether you can observe the in-game controller moving around. Take note, however, if you’re not utilizing the typical controllers in your project then the physical hand option will not operate correctly.